> For the complete documentation index, see [llms.txt](https://ambr4-scripts.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ambr4-scripts.gitbook.io/docs/scripts/item-drop-feed.md).

# Item Drop Feed

Drop Feed is a modern FiveM item drop & loot system that turns dropped items into clean 3D world props with glow effects and an inspect card next to the item. Fully configurable , optimized for performance, it gives your QBCore/ESX/QBOX server a polished, readable, and stylish drop feed instead of default text spam.

### Purchase the Script

{% embed url="<https://ambr4scripts.com/products/dropfeed>" %}

### Showcase

{% embed url="<https://www.youtube.com/watch?v=ShzSDT2EeDo>" %}

### Features

#### 🔧 Fully configurable via config.lua

* Control distances, lifetimes, merge window, NUI behavior, models, glow, inspect data and more.

#### 🧾 Modern stacked drop feed UI

* Clean vertical feed showing each event with item icon, label and amount – like a killfeed, but for drops and loot. Easy for players to see what was dropped or picked up at a glance.

#### 🔁 Smart merging of repeated events

* Repeated drops of the same item within the configured MergeWindow are merged into a single line with updated quantity, keeping the feed readable and non-spammy.

#### 📦 3D world props for dropped items

* Each item can use its own world model via Config.DropProps, with a default fallback for any undefined items.

#### 🧭 Smart world placement

* Props align to the ground, inherit player heading, and can be frozen in place for a clean, non-jittery look.

#### ♻️ Automatic spawn & despawn

* Props spawn automatically when ox\_inventory delta is negative (dropping items) and despawn around the pickup radius.

#### 🌈 Glow groups and color-coded loot

* Built-in glow system with configurable range, intensity, day multiplier and color groups (yellow/blue/green/red) for different item types (weapons, meds, tools, resources, etc.).

#### ✨ Pulse or steady light modes

* Choose constant or pulsing glow, with adjustable pulse speed for eye-catching drops.

#### 🖼️ Optional outline glow

* Extra outline highlight around drops, with its own RGBA color, intensity range and day multiplier.

#### 🔍 Inspect card next to the item

* Shows a modern inspect panel near the drop with name, tags (e.g. SIDEARM, MID RANGE, UTILITY) and custom descriptions per item.

#### 🏷️ Custom tags & descriptions per item

* Fine-tune the feeling of each item type: weapons, water, radio, lockpick, phone and more with Tags and Descriptions.

#### 🧩 Shared icons for attachments

* Use a single image for multiple attachment items via AttachmentImageMap (e.g. all suppressor variants share one icon).

#### 📝 Custom labels support

* Override item labels with Config.CustomLabels to match your server’s naming and branding.

#### 🖥️ Clean NUI drop feed behavior

* Control how long entries stay visible (LifeTime) and how fast repeated events get merged (MergeWindow) for a non-spammy HUD.

#### ⚙️ ox\_inventory watchdog integration

* Config.OxWatchdog and interval handling ensure stable syncing with ox\_inventory item changes.

#### 🪶 Lightweight and performance-friendly

* Designed to be visually rich but minimal on MS usage, suitable for high-pop servers.

***

{% hint style="success" %}
Drop Feed works out of the box with **ox\_inventory**, **codem-inventory**, **qb-inventory**, and the **default ESX inventory**. It supports **ESX**, **QBCore**, **QBOX** and **Ox**-based frameworks.\
It also supports **custom inventory systems** that reuse or forward the same triggers/events from these inventories (drop / remove / add item events).\
If you need support for a different inventory system, please contact our support and we will add the integration for you.
{% endhint %}
